Twiddle

from Simon Tatham's Portable Puzzle Collection


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Link to this puzzle: by game ID by random seed

If you've been reading this message for more than a second or two, then this WebAssembly puzzle doesn't seem to be working in your web browser. Sorry!

More information

Most modern browsers should support WASM. I've had reports of success from:

If this puzzle isn't working in one of those browsers (or a later version), check to see whether you have any local configuration that might have turned off WebAssembly completely, or some kind of blocking software that might have prevented the WASM code from being downloaded in the first place.

(For example, in Firefox, it's possible to turn off WASM completely by setting javascript.options.wasm to false in the about:config interface. If you've done that, or something analogous in another browser, this puzzle won't run.)

In other browsers, the problem might be that WebAssembly isn't supported at all (for example, Internet Explorer 11), or that a browser update is needed.

If you think that your browser should support WebAssembly, but this puzzle still isn't running, then please report the problem, including as much diagnostic information as you can find.

In particular, try opening your browser's Javascript error console and then reloading this page, and tell me if it reports any error messages.

Also, if your browser has a network diagnostic tab, try the same experiment, to make sure it is successfully loading both of the auxiliary files twiddle.js and twiddle.wasm.


Rotate square sections of the grid to arrange the squares into numerical order starting from the top left.

In the basic game, you rotate a 2×2 square section. Left-click in the centre of that section (i.e. on a corner point between four squares) to rotate the whole section anticlockwise. Right-click to rotate the section clockwise.

When you master the basic game, go to the Type menu to try it with larger rotating groups (for a 3×3 group you must click in the centre of a square to rotate the block around it). Or select the 'orientable' mode in which every square must end up the right way round as well as in the right place. Or both!

Full instructions | Back to main puzzles page